To progress swiftly in Helldivers 2, accumulating Super Credits and War Medals is vital. These currencies unlock powerful Warbonds, specialized gear, and premium cosmetics. However, with their scarcity, optimizing your loadouts and farming strategies is essential. Here are the top 10 items that significantly enhance your earning potential—either through direct bonuses or by enabling faster, more efficient farming.
1. DS-42 Federation's Blade Armor (Desert Stormer Passive)
How to Unlock
- This armor is found in the Dust Devils Warbond, available for 45 War Medals.
- Players must progress through the Warbond path, completing missions and farming Medals steadily until it can be purchased.
Core Stats & Perks
- 40% resistance to fire, gas, acid, and electrical damage.
- +20% throwing distance for grenades and throwable Stratagem items.
Why It Helps with Farming Super Credits and Medals
- Many lootable POIs (Points of Interest)—like bunkers, supply pods, or sealed lockers—are often surrounded by hazards such as acid pools, flamethrower bugs, or explosive barrels. Normally, you would have to wait for hazards to subside before opening containers. With DS-42, you can ignore much of this environmental damage and loot immediately, saving time.
- The throwing bonus also makes it easier to open sealed pods quickly with grenades, which is one of the fastest farming tricks for Super Credits. By hitting targets from a greater distance, you reduce downtime and avoid unnecessary fights.
- In practice, players using DS-42 often report smoother runs in hazardous maps like Hellmire (toxic pools, fire pits) where survivability and speed are equally important.
If you’re aiming to speed up your farming routine and avoid the grind, pairing efficient strategies with the right gear is the smartest move. Many players choose to buy Helldivers 2 Super Credits and Medals directly, giving them instant access to premium Warbonds, top-tier armor sets like the DS-42 Federation’s Blade, and faster progression through the toughest missions.
2. DS-191 Scorpion Armor (Desert Stormer Passive)
How to Unlock
- Also part of the Dust Devils Warbond, but slightly deeper in the chain, costing 55 War Medals.
Core Stats & Perks
- Shares the same Desert Stormer passive as DS-42: 40% hazard resistance (fire, gas, acid, electric). 20% increased throwing distance.
- Has a lighter, more mobile design compared to DS-42, making it a favorite for speed-farming builds.
Why It Helps with Farming Super Credits and Medals
- DS-191 is often chosen by players who prefer hit-and-run tactics. When farming trivial missions on flat maps, speed is everything—you want to sprint from POI to POI without getting slowed by terrain or status effects.
- The reduced weight helps you cover ground faster, while still retaining the Desert Stormer passive to ignore hazards and toss grenades farther.
- For squad runs, a player in DS-191 can act as the “scout,” rushing ahead to mark and open loot containers, while teammates clean up enemies. This division of labor boosts farming efficiency significantly.
- If your focus is raw speed rather than tankiness, DS-191 outperforms DS-42, though both are excellent for farming currency.
3. Helldivers Mobilize Warbond – 700 Free Super Credits
What It Is
- The Mobilize Warbond is the first battle-pass-style progression track available to every player.
- By completing tiers in this Warbond, you unlock approximately 700 Super Credits in total, spread across multiple milestones.
Why It's Essential for Farming
- Unlike random drops from missions or loot containers, the Super Credits in this Warbond are guaranteed. Once unlocked, they go directly into your account with no RNG involved.
- This makes it one of the most reliable early sources of Super Credits, giving you enough to purchase premium armor, weapons, or even other Warbond tracks without spending real money.
How It Boosts Medal Efficiency Too
- To progress through the Warbond, you'll naturally spend your Medals. But here's the trick: investing Medals into Mobilize early gives you Super Credits back, which can then be reinvested into future Warbonds. This creates a loop of faster progression, where every Medal spent essentially generates additional long-term value.
Practical Tip
- A lot of experienced players say you should finish the Mobilize Warbond first before you use too many Medals on new Warbonds. The reason is simple: you can get about 700 Super Credits as a reward, and this early bonus gives you a strong start for all your farming. You can think of it like your first savings or “startup money” in the Helldivers 2 world, helping you unlock gear faster or even choose to buy Helldivers 2 items to make progress easier.
4. Minor POI-Opening Tools (Grenade Pistol & Instant-Fuse Grenades)
Core Tools
- GP-31 Grenade Pistol: A lightweight sidearm that fires grenades capable of blowing open locked containers, sealed pods, and bunkers.
- G-16 Impact Grenade: A throwable grenade that explodes immediately upon impact, making it one of the fastest ways to crack open loot containers.
Why These Tools Are Vital for Farming
- Most of your Super Credits and Medals come from Minor POIs (Points of Interest) like bunkers, sealed lockers, or crashed pods scattered across the map. These are often locked and require explosives to open.
- Normally, players waste time calling in heavier Stratagems (like Eagle strikes) or waiting for delayed grenades to detonate. The GP-31 and G-16 solve this by instantly opening loot spots, shaving precious seconds off each POI interaction.
- Since farming involves clearing dozens of POIs per run, the time savings compound quickly, letting you fit more containers into each mission and boosting overall yield per hour.
Practical Farming Example
- On Hellmire ICBM missions, one player with a GP-31 can open every pod in under 2–3 seconds, while teammates scoop the loot and move on.
- A full squad with at least two Grenade Pistols can clear an entire zone in record time, allowing for 400–800 Super Credits per hour under optimal conditions.
5. Fire-Resistant Light Armor
Core Idea
- Fire barrels and flame hazards are among the most annoying time-wasters in Helldivers 2. POIs often spawn right next to burning debris, forcing players to wait until the fire dies down.
- Fire-resistant light armor completely negates this issue, letting you loot without stopping.
Why It Helps with Super Credits and Medals
- Every second counts when farming. Standing idle in front of a burning container is not only boring but also kills efficiency. Fire-resistant armor lets you walk directly through flames, grab your loot, and keep moving.
- Light armor specifically gives you the mobility edge—faster sprinting, dodging, and stamina recovery. Combined with hazard resistance, you become a scout-class farmer that can rush POIs and secure loot before enemies overwhelm the area.
Community Insight
- Many farming veterans report that fire resistance saves the most time overall, since fire barrels are one of the most common POI hazards. As one player put it:
“I find that fire-resistant armor saves the most time since I happen to find loot drops with fire barrels right next to them almost every run.”
Best Use Case
- Pair fire-resistant light armor with the Grenade Pistol and Muscle Enhancement booster (see next point), and you essentially build the fastest possible farming kit for Trivial missions.
6. Stamina or Muscle Enhancement Boosters
How They Work
- Muscle Enhancement Booster: Improves carrying capacity, weapon stability, and general efficiency when sprinting or looting.
- Stamina Enhancement Booster: Reduces stamina drain and increases recovery speed, allowing longer sprints and more continuous movement.
Why Boosters Are Essential for Farming Currency
- Farming runs aren't about fighting enemies—they're about moving quickly from POI to POI and looting everything before extraction.
- Both boosters ensure you maintain top movement speed without constant stops for stamina recovery.
- On large, open maps, stamina is often the biggest bottleneck. Without these boosters, you'll waste precious seconds catching your breath instead of looting.
Strategic Advantage
With boosters, you can sustain a high-speed farming loop for the entire mission:
- Sprint across the map without slowing down.
- Blow open containers instantly with GP-31 or G-16.
- Loot and move on before enemies close in.
This means more POIs cleared per mission, directly translating to higher Super Credit and Medal income per hour.
Team Synergy
- In a squad, one or two players with stamina boosters can act as runners, sweeping the map to clear and loot while others handle crowd control. This split role farming style is one of the most efficient methods used by top Helldivers players.
7. Two-Player “Friendship Doors” (Bunkers)
What They Are
- Scattered across maps, you'll often find locked bunkers or heavy doors marked with dual activation switches. These require two players to open simultaneously, earning them the community nickname “Friendship Doors.”
Why They're Important for Farming
- Inside these bunkers, you'll frequently find high-value loot: large stacks of Super Credits, Medals, rare stratagem samples, and sometimes even additional weapon caches.
- Solo farmers often have to skip them since both switches must be pressed at the same time. This means a lot of potential currency is left untouched if you're running alone.
Best Use Case
- In co-op runs, always plan your farming route to include bunkers. Assign one teammate as the grenadier (equipped with GP-31 Grenade Pistol) and another as the runner (with boosters). Together, you'll open bunkers in seconds and maximize loot yield.
- Many squads report that consistently hitting every Friendship Door can add 20–30% more Super Credits per run, especially on loot-dense planets like Hellmire.
8. Mission Farming Route: ED & ICBM (and Others)
Key Missions for Farming
- ED (Eliminate Devastators): Packed with bunkers and Minor POIs. On average, nets ~30 Super Credits per run.
- ICBM (Launch/Defend ICBM): High POI density and usually flat, open terrain. Average yield is also ~30 SC per run.
- Other decent mission types include Search & Destroy (SD), Terminate Bug Commanders (TIB), and Escort Broadcast Convoys (EBC), each netting ~20 SC per run.
Why These Missions Matter
- Not all objectives are created equal. Some missions scatter POIs thinly, wasting time. ED and ICBM, by contrast, have clustered loot opportunities, making them the most efficient for repeated farming loops.
- When paired with Trivial difficulty (Level 1), they can be cleared incredibly fast, and you don't even need to finish objectives—just loot and leave.
Practical Strategy
- Queue into Hellmire ICBM runs with a squad. Farm all visible POIs, then immediately extract.
- A well-organized team can loop this strategy, pulling in hundreds of Medals and 600–800 SC per hour depending on RNG.
9. Trivial (Level 1) Missions on Open, Dry Planets
Why Trivial Difficulty Works Best
- Enemies are weaker, fewer, and slower to react, meaning you spend more time looting and less time fighting.
- Map completion speed is the primary factor in farming, so Trivial is perfect for currency grinding.
Why Open, Dry Maps Are Superior
- Maps with flat terrain and clear sightlines allow you to sprint straight to POIs without obstacles like rivers, cliffs, or heavy vegetation.
- Dry, desert-like planets often generate higher POI density per square meter, maximizing container spawns in a compact area.
Practical Tips
- Avoid swampy or jungle maps—they slow movement, reduce visibility, and often bury POIs in hard-to-reach spots.
- Prioritize maps like Hellmire or desert worlds, which are community favorites for SC farming.
Example Run
- A single squad on a Trivial Hellmire map can easily clear 10–15 POIs in under 15 minutes, making it one of the fastest repeatable ways to stack both Super Credits and Medals.
10. Loop Strategy: Loot then Exit Without Completing Objectives
The Key Mechanic
- Any Super Credits or Medals you collect are instantly added to your account—you do not need to complete the mission for them to count.
Why This Strategy Works
- Most farming missions are time-sensitive: objectives like ICBM launches or bug exterminations often take longer than looting all POIs.
- By simply looting and immediately calling for extraction, you cut out the “wasted” objective time, allowing you to restart a fresh farming loop almost instantly.
Practical Steps
- Select a Trivial ED or ICBM mission on a flat planet.
- Drop at the map edge and sweep across, looting every POI you encounter.
- As soon as the loot density thins out, extract immediately.
- Queue another mission and repeat.
Result
- Instead of farming 2–3 missions per hour with objectives completed, you can push to 5–6 runs per hour.
- This approach drastically increases your currency gain, especially when paired with boosters, fire-resistant armor, and grenade tools.
Together, these strategies and co-op synergies are what separate casual farming from high-efficiency farming. Where solo players might walk away with a few hundred Super Credits per night, optimized squads using Friendship Doors, ICBM runs, open-map farming, and fast-exit loops can generate thousands of SC and hundreds of Medals in just a few hours of play.